SculptOK

From World Cup artwork to a CNC-carved MDF relief

Follow Sunar’s World Cup First Prize entry through source artwork, a depth map and photographed CNC carving, with a real SculptOK 3D inspection and CAM preparation checks.

Open Depth Map Generator →

The goal: separate a busy composition into readable heights

Sunar’s First Prize entry combines a flag, trophy, stadium, players and lettering in a wide relief. The submission provides the source artwork, a grayscale depth map and a photograph of the carving on a CNC router.

For CNC wood and MDF relief work, this is a useful composition to inspect: the large flag and trophy need to remain distinct from the stadium, while the lower figures, text and border need enough separation to read at the final size.

Sunar’s Team Türkiye World Cup source artwork with a flag, trophy and stadium
Creator’s source artwork. The flag, central trophy, stadium and lower lettering establish the main visual layers. Open original file
1920 by 1040 grayscale depth map of Sunar’s World Cup composition
Creator’s public 1920 × 1040 depth PNG. This page displays a compressed preview; open the original file when inspecting or using the depth data. Open original file
Sunar’s World Cup relief on a CNC router bed
Creator’s result photograph on the router. Sunar identifies the stock as 30 mm raw MDF and the machine as a JHF Vista 1325 CNC router. Open original file

The creator’s recorded CNC setup

Sunar reports machining this piece from 30 mm thick raw MDF on a JHF Vista 1325 CNC router, using a tapered ball nose cutter with a 6 mm shank and a 3 mm tip.

The public description does not identify the CAM package, toolpath strategy, feed rate, spindle speed, stepover or actual relief height. The 30 mm figure describes the stock thickness; it is not a SculptOK Max Thickness setting or the depth of the cut.

ItemCreator-reported detail
StockRaw MDF, 30 mm thick
MachineJHF Vista 1325 CNC router
CutterTapered ball nose, 6 mm shank and 3 mm tip
ResultPhotographed relief on the machine bed

SculptOK demonstration: inspect the surface before CAM

We loaded the original public depth PNG into the current 3D Lithophane Generator and inspected the surface from two angles. Check how the flag rises above the stadium, how the trophy separates from its background, and how the small figures and lettering read near the lower edge.

For this demonstration, Width is 220 mm, Min Thickness 1.6 mm, Max Thickness 5 mm and Contrast 1.5. Model Scaling is 100%, Invert Image is off, shape is Square, mode is Solid and Optimize Flat Back is on. The interface reports 1920 × 1040, 4,005,428 triangles and a model size of 219.9 × 5 × 119.2 mm.

These are SculptOK demonstration settings recorded on October 5, 2026. They are separate from Sunar’s 30 mm MDF stock and are not a cutting recipe. The preview used free controls; generation, VIP denoising and mesh export were not part of this demonstration.

Actual SculptOK 3D preview of Sunar’s World Cup depth map
SculptOK demonstration: inspect the flag, trophy, stadium and text as surface heights. The right panel shows the 220 mm demonstration width and 1.6–5 mm thickness range. Open original file
A second viewing angle of the same World Cup relief in SculptOK
Same demonstration settings, viewed from another angle. Inspect the relief transitions, outer backing and small lower-edge features before preparing your own CAM job. Open original file

Prepare your own wood or MDF relief for CAM

Start with a depth map whose subject and height direction you have inspected. Compare foreground and background in 3D; correct isolated defects or merged tones in the Depth Map Editor before preparing the manufacturing file.

Choose the input your CAM application supports. A height-map workflow may import the original grayscale image directly; a mesh workflow needs an exported relief such as STL or OBJ. Use the original depth file rather than the compressed WebP illustration on this page.

In CAM, confirm units, stock dimensions, relief height, remaining base thickness and where the model sits within the stock. Set the actual tool geometry, including tip size and taper, so the toolpath calculation represents the cutter you will use.

Prepare suitable roughing and finishing operations, then inspect the CAM simulation for uncut regions, tool reach and features too small for the cutter. Establish feeds, speeds and workholding for your own machine and material. The SculptOK preview helps inspect shape; the machine job is prepared and validated in CAM.

Common questions

Should I import a depth image or an STL into CAM?

Choose the route your CAM application supports. A depth image supplies height values for a height-map import; an STL supplies a mesh. Confirm scale, relief height and base thickness after import in either route.

How should I use the creator’s 30 mm MDF measurement?

Use it as a record of Sunar’s stock. For your own job, choose the stock and remaining base thickness, then fit the relief within that material in CAM. The demonstration’s 5 mm maximum thickness is a separate preview setting.

What should I check when small letters or figures are hard to carve?

First inspect whether the depth map separates those features. Then check the final physical size and the actual cutter geometry in CAM: details smaller than the cutter can reach may need a larger design, revised artwork or a different machining plan.